A 25-tile OSRS snakes and ladders board: the task list, the dice rules and the snake and ladder placements clans use. Free board and full tile pool.
Snakes and ladders is bingo with movement. Teams roll to advance along a numbered track of tasks, ladders jump them forward, snakes drop them back - and because progress is sequential rather than free choice, a team cannot cherry-pick the tiles that suit it.
That makes the task list the whole game. Every tile has to be completable by whichever team lands on it, which is a stricter rule than bingo needs: there is no skipping a tile you cannot do. The pool below is written to that constraint.
Place ladders early on the track and snakes late. The reverse produces a runaway leader in the first hour and a dead event by the second.
Teams roll only after submitting proof for the tile they are on. One roll per completed task is the rule that keeps the board honest.
Keep the track to 25 or 30 squares. Longer tracks mean the trailing team is mathematically out well before the event ends.
The board above is drawn from this pool. Swap any tile for another at the same difficulty and the points stay balanced.
Teams roll a dice to move along a numbered track of tasks, complete the task they land on, then roll again. Ladders move them forward, snakes move them back, and the first team to the end wins.
Bingo lets a team pick which tiles to chase; snakes and ladders does not. Every task has to be doable by any team, and the dice adds a swing that keeps a trailing team in the event.
This board is free to copy, edit and post. Tracking 25 tiles across a clan - submissions, screenshot approval, team standings, Discord updates - is the part that eats a host's weekend. An OSRSHub server does that for $12.10/month.