An OSRS tile race board: the task list, unlock order and rules teams use to race a shared track. Free 25-tile board plus the full pool to swap from.
A tile race is bingo with a lock on it. Teams move along a track one tile at a time and cannot start the next task until the current one is proven, which turns the event into a straight contest of pace rather than of coverage.
Because every team walks the same path in the same order, a single badly-pitched tile stops the whole race. The pool below avoids anything with a low drop rate in the early positions - a 1/3,000 roll at square three is an event where nobody moves for a day.
Order the track by difficulty, low to high. A race that opens with its hardest tile is a race that never starts.
Allow a skip. One skip per team, used once, prevents a single unlucky tile from ending a team event.
Proof must be timestamped and posted the moment the tile lands, because the position on the track is the score.
The board above is drawn from this pool. Swap any tile for another at the same difficulty and the points stay balanced.
A race along a shared track of tasks. Each team must complete and prove the task they are on before the next one unlocks, so the standings are simply how far along the track each team has reached.
Bingo lets teams work several tiles in parallel and choose which to chase. A tile race is strictly sequential, which rewards pace and punishes a team that stalls on one unlucky task.
This board is free to copy, edit and post. Tracking 25 tiles across a clan - submissions, screenshot approval, team standings, Discord updates - is the part that eats a host's weekend. An OSRSHub server does that for $12.10/month.